Tag: games
thunderzipper
by Jon on Dec.17, 2011, under Interface, Technology
I’ve been working on a protocol for communicating with many generic devices easily. Much there is that I can say about it, but it’s still fairly early prototype. I already incorporated some work from linmctool. With it, some glue, and carefully setup systems, I have been able to write a simple thunderzipper client that functions as a basic DMX light board – controlled exclusively with a PS3 controller.
It’s still quite an early prototype – and all the settings are hardcoded – but it’s still functional and a optimistic proof-of-concept of what I can do with this protocol.
I need to get work on my main “glue” application that routes everything thunderzipper.
In other news, I just pushed a commit that makes basic WiiMote buttons available and functional. (And without the need for a scan utility or setup.)
D & D & House you see…
by Jon on Apr.24, 2009, under Fantasy, General
Lemme catch up on some achievements here…
Big, Spendy Plans
Get pre-approved (not pre-qualified) for a mortgage loan.
Date completed: 4/16/2009
Super Nerd (in la-la land)
Spend more than eight hours of your life playing Dungeons and Dragons.
Date completed: 4/2009
Master of a Universe
Take on the role of a DM in a Dungeons and Dragons campaign.
Date completed: 4/2009