Archive for December, 2011
thunderzipper
by Jon on Dec.17, 2011, under Interface, Technology
I’ve been working on a protocol for communicating with many generic devices easily. Much there is that I can say about it, but it’s still fairly early prototype. I already incorporated some work from linmctool. With it, some glue, and carefully setup systems, I have been able to write a simple thunderzipper client that functions as a basic DMX light board – controlled exclusively with a PS3 controller.
It’s still quite an early prototype – and all the settings are hardcoded – but it’s still functional and a optimistic proof-of-concept of what I can do with this protocol.
I need to get work on my main “glue” application that routes everything thunderzipper.
In other news, I just pushed a commit that makes basic WiiMote buttons available and functional. (And without the need for a scan utility or setup.)
lua-convert
by Jon on Dec.06, 2011, under Technology
Here’s a project I’ve been working on a little: http://repo.asdfa.net/lua-convert/overview
It can take, as input, JavaScript (actually, a subset of JavaScript syntax, not real JavaScript) and turn it into Lua code.
It also does language-agnostic preprocessing.
It’s still in the earlier stages, but is quite useable as it currently stands. The whole thing can be transported as a single, cohesive jar file. You can embed the functionality into you application (perhaps your Lua-foo program wants better syntax?) using pipes and the –slave mode.